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Avro

Update - July 23 2017

Hello Edgevillians,

Sorry for the late logs on updates. A lot of stuff were accomplished in the past days. Most of it core-based but updates are still updates.

 

  • Rewrote the whole networking process, using the latest Netty dependency. Packets are all queued, outgoing packets using a pooled buffers. Also has channel filtering for features such as IP-Ban.
  • Improved player updating, now way faster and also caches update blocks to improve performance(instead of writing the same update for 200 players, simple write it once and share it).
  • Fixed familiar/mob facing on following.
  • Fixed projectiles for players, they now follow the player.
  • Refactored/Renamed a lot of classes in the workspace, also improved a lot of code for performance.
  • Updated the wilderness/multi handling, now checks only on move and caches it instead of using the expensive check.
  • Added the pyrelord familiar with the firemaking ability.

 

Previously, people complained about our black transparent panels. So we decided to implement a styling system which allows the player to choose from three different types of panels: OSRS, Pre-eoc or the 'custom' black transparant panels.

y4pxPzE.png OSRS STYLE

wSxS2Tu.png PRE-EOC STYLE

ZUq0sa8.png CUSTOM STYLE

 

Update logs should now come up more regularly.

- Best regards, Avro

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Glad you're keeping us updated - I'm sure I and many others will be keeping an eye on the forums!

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Looking good! I love how you can pick which panels you want to use!

 

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Nice work on the interface updates, looks great.

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